The big difference, of course, is that EA spent a lot of time and effort translating the controls to work on a gamepad. The result is the upcoming Xbox 360 version of the game, which is remarkably similar to the PC version in terms of content. However, when EA developed last year's The Lord of the Rings, The Battle for Middle-earth II for the PC, it also designed the game to work with a gamepad in mind. Real-time strategy is the one major PC genre that still hasn't translated successfully to the consoles, thanks to the fact that these games seem designed more for the keyboard and mouse rather than the gamepad.
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